Gyro Doctor
Electronics Tech for over 45 years
Speaking of "hammer down" flying, I'm disappointed in the loss of my skills, having not seriously flown anything
in a little over a month or so. I'm holding out for the Cerberus V3 frame (thanx to Renov8tor) for my next build
and am quadless in the interim (build 'em and sell 'em is supplementing my income). You'd think I'd keep a few
(or at least one) for myself, but when they "make me an offer I can't refuse" it's goodbye quad, hello cash.
The point is, I find that I'm "porpoising" quite a lot when flying my sims (so as to not entirely lose my edge) and have
yet to decide whether I should just tough it out until the fluidity returns, or make some compensatory adjustments.
The sims I like are (in order) Liftoff, FPV Freerider, and DLR. The problem is since the latest updates to Liftoff the
physics have changed AGAIN and it's almost unflyable without major re-tweaking (which I'm getting really tired of
doing every time they change things (which is a lot). That sim has also got to the point where unless you've got a super
gaming 'puter you hafta turn everything down so low to play it defeats the point of it's otherwise fantastic realism.
Consequently I'm spending more time in Freerider, which is where I'm really seeing this loss of my abilities.
Sorry, not meaning to hijack the thread, but thought I'd just toss this out there soliciting opinions from anyone who uses
sims to "keep in shape" when they can't be actually flying. Time constraints are such that even with a real quad I have
precious little time to fly, but now that I'm seeing that loss of precision and fluidity in my abilities I'm a little concerned.
I used to nail gates in Freerider at full throttle and could hold my own in Liftoff too, now more often than not I nail gates
(as in smack right into them) in Freerider and can hardly fly in Liftoff
Opinions are welcomed
in a little over a month or so. I'm holding out for the Cerberus V3 frame (thanx to Renov8tor) for my next build
and am quadless in the interim (build 'em and sell 'em is supplementing my income). You'd think I'd keep a few
(or at least one) for myself, but when they "make me an offer I can't refuse" it's goodbye quad, hello cash.
The point is, I find that I'm "porpoising" quite a lot when flying my sims (so as to not entirely lose my edge) and have
yet to decide whether I should just tough it out until the fluidity returns, or make some compensatory adjustments.
The sims I like are (in order) Liftoff, FPV Freerider, and DLR. The problem is since the latest updates to Liftoff the
physics have changed AGAIN and it's almost unflyable without major re-tweaking (which I'm getting really tired of
doing every time they change things (which is a lot). That sim has also got to the point where unless you've got a super
gaming 'puter you hafta turn everything down so low to play it defeats the point of it's otherwise fantastic realism.
Consequently I'm spending more time in Freerider, which is where I'm really seeing this loss of my abilities.
Sorry, not meaning to hijack the thread, but thought I'd just toss this out there soliciting opinions from anyone who uses
sims to "keep in shape" when they can't be actually flying. Time constraints are such that even with a real quad I have
precious little time to fly, but now that I'm seeing that loss of precision and fluidity in my abilities I'm a little concerned.
I used to nail gates in Freerider at full throttle and could hold my own in Liftoff too, now more often than not I nail gates
(as in smack right into them) in Freerider and can hardly fly in Liftoff
Opinions are welcomed
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