#### Gyro Doctor

##### Electronics Tech for over 45 years

After watching Intel's video (hadn't seen it before responding earlier) it's obvious that they've incorporated a sophisticated three dimensional matrices manipulation

controlling the quads to create the graphics. This is some seriously mind numbing mathematics that would require not only being well versed in vector algebra, calculus,

and matrix math but also some really serious programming prowess too. Of course, being Intel, they have no shortage of such resources but good luck trying to emulate

what they've accomplished in even a rudimentary sense

Here's a video snippet of some simple matrices manipulations for plotting two dimensional positional coordinates for your amusement:

https://www.khanacademy.org/math/pr...ransformations/v/transforming-position-vector

I am just savvy enough regarding such matters to realize it's more of a challenge than I'd care to take on, but there IS a guy in here who I'm betting is up to the task or at least

would be a tremendous help. He's a somewhat eccentric but rather brilliant chap who goes by the name of Yay .... Poke around in these forums and, upon finding him, ask his

opinion regarding your project. He's new to flying quads but has both the programming and mathematical acumen to be a great resource to avail yourself of

controlling the quads to create the graphics. This is some seriously mind numbing mathematics that would require not only being well versed in vector algebra, calculus,

and matrix math but also some really serious programming prowess too. Of course, being Intel, they have no shortage of such resources but good luck trying to emulate

what they've accomplished in even a rudimentary sense

Here's a video snippet of some simple matrices manipulations for plotting two dimensional positional coordinates for your amusement:

https://www.khanacademy.org/math/pr...ransformations/v/transforming-position-vector

I am just savvy enough regarding such matters to realize it's more of a challenge than I'd care to take on, but there IS a guy in here who I'm betting is up to the task or at least

would be a tremendous help. He's a somewhat eccentric but rather brilliant chap who goes by the name of Yay .... Poke around in these forums and, upon finding him, ask his

opinion regarding your project. He's new to flying quads but has both the programming and mathematical acumen to be a great resource to avail yourself of

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